Teen Games Rule

Written By Julie Scordato
Teen Games Rule
  • Publsiher : ABC-CLIO
  • Release : 12 November 2013
  • ISBN : 1598847058
  • Pages : 144 pages
  • Rating : 4/5 from 21 reviews
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Read or download book entitled Teen Games Rule written by Julie Scordato which was release on 12 November 2013, this book published by ABC-CLIO. Available in PDF, EPUB and Kindle Format. Book excerpt: Gaming offers a great way to reach teens. This book gives library staff the tools to deliver game programming that goes beyond the basic video and board game format.

Teen Games Rule

Teen Games Rule
  • Author : Julie Scordato
  • Publisher : ABC-CLIO
  • Release Date : 2013-11-12
  • Total pages : 144
  • ISBN : 1598847058
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Summary : Gaming offers a great way to reach teens. This book gives library staff the tools to deliver game programming that goes beyond the basic video and board game format....

Virtual Justice

Virtual Justice
  • Author : Greg Lastowka
  • Publisher : Yale University Press
  • Release Date : 2010-10-26
  • Total pages : 256
  • ISBN : 1598847058
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Summary : Tens of millions of people today are living part of their life in a virtual world. In places like World of Warcraft, Second Life, and Free Realms, people are making friends, building communities, creating art, and making real money. Business is booming on the virtual frontier, as billions of dollars ...

In Game

In Game
  • Author : Gordon Calleja
  • Publisher : MIT Press
  • Release Date : 2011-05-13
  • Total pages : 240
  • ISBN : 1598847058
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Summary : An investigation of what makes digital games engaging to players and a reexamination of the concept of immersion. Digital games offer a vast range of engaging experiences, from the serene exploration of beautifully rendered landscapes to the deeply cognitive challenges presented by strategic simulations to the adrenaline rush of competitive ...

Game Design

Game Design
  • Author : Lewis Pulsipher
  • Publisher : McFarland
  • Release Date : 2012-08-08
  • Total pages : 276
  • ISBN : 1598847058
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Summary : Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a “big idea” is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible ...

Encyclopedia of Video Games A L

Encyclopedia of Video Games  A L
  • Author : Mark J. P. Wolf
  • Publisher : ABC-CLIO
  • Release Date : 2012
  • Total pages : 763
  • ISBN : 1598847058
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Summary : This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. * More than 300 A–Z cross-referenced and integrated entries, from Atari to Zelda * Dozens of screenshots and photographs * A "Further Reading" bibliography ...

Fandom

Fandom
  • Author : Francesca Davis DiPiazza
  • Publisher : Twenty-First Century Books ™
  • Release Date : 2018-02-01
  • Total pages : 120
  • ISBN : 1598847058
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Summary : Have you ever finished a book or TV series and wished for more? Created stories, art, or videos based on a game? Dressed up as your favorite character? If so, you've entered fandom. Fan writers expand and mix up stories, like sending the Star Trek crew to Hogwarts. Cosplayers sew ...

The Ethics of Computer Games

The Ethics of Computer Games
  • Author : Miguel Sicart
  • Publisher : MIT Press
  • Release Date : 2011-08-19
  • Total pages : 272
  • ISBN : 1598847058
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Summary : Why computer games can be ethical, how players use their ethical values in gameplay, and the implications for game design. Despite the emergence of computer games as a dominant cultural industry (and the accompanying emergence of computer games as the subject of scholarly research), we know little or nothing about ...

Understanding Video Games

Understanding Video Games
  • Author : Simon Egenfeldt-Nielsen,Jonas Heide Smith,Susana Pajares Tosca
  • Publisher : Routledge
  • Release Date : 2015-12-07
  • Total pages : 278
  • ISBN : 1598847058
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Summary : Understanding Video Games is a crucial guide for newcomers to video game studies and experienced game scholars alike. This revised and updated third edition of the pioneering text provides a comprehensive introduction to the field of game studies, and highlights changes in the gaming industry, advances in video game scholarship, ...

My Life as a Night Elf Priest

My Life as a Night Elf Priest
  • Author : Bonnie Nardi
  • Publisher : University of Michigan Press
  • Release Date : 2010-06-02
  • Total pages : 244
  • ISBN : 1598847058
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Summary : "Ever since the creators of the animated television show South Park turned their lovingly sardonic gaze on the massively multiplayer online game World of Warcraft for an entire episode, WoW's status as an icon of digital culture has been secure. My Life as a Night Elf Priest digs deep beneath ...

Graduate Skills and Game Based Learning

Graduate Skills and Game Based Learning
  • Author : Matthew Barr
  • Publisher : Springer Nature
  • Release Date : 2019-09-05
  • Total pages : 226
  • ISBN : 1598847058
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Summary : This book explores the efficacy of game-based learning to develop university students’ skills and competencies. While writing on game-based learning has previously emphasised the use of games developed specifically for educational purposes, this book fills an important gap in the literature by focusing on commercial games such as World of ...

Level Up Your Classroom

Level Up Your Classroom
  • Author : Jonathan Cassie
  • Publisher : ASCD
  • Release Date : 2016-06-28
  • Total pages : 180
  • ISBN : 1598847058
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Summary : In this lively and practical book, seasoned educator Jonathan Cassie shines a spotlight on gamification, an instructional approach that’s revolutionizing K–12 education. Games are well known for their ability to inspire persistence. The best ones feature meaningful choices that have lasting consequences, reward experimentation, provide a like-minded community of ...

Proceedings of 6th International Conference in Software Engineering for Defence Applications

Proceedings of 6th International Conference in Software Engineering for Defence Applications
  • Author : Paolo Ciancarini,Manuel Mazzara,Angelo Messina,Alberto Sillitti,Giancarlo Succi
  • Publisher : Springer
  • Release Date : 2019-03-18
  • Total pages : 334
  • ISBN : 1598847058
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Summary : This book presents high-quality original contributions on new software engineering models, approaches, methods, and tools and their evaluation in the context of defence and security applications. In addition, important business and economic aspects are discussed, with a particular focus on cost/benefit analysis, new business models, organizational evolution, and business ...

The Second Australasian Conference on Interactive Entertainment

The Second Australasian Conference on Interactive Entertainment
  • Author : Yusuf Pisan
  • Publisher : Yusuf Pisan
  • Release Date : 2005
  • Total pages : 180
  • ISBN : 1598847058
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Summary : The second Australasian conference on interactive entertainment is latest series of annual regional meetings, in which advances in interactive entertainment and computer games are reported. It brings together a range of experts from media studies, cultural studies, cognitive science and range of other areas....

Online Gaming in Context

Online Gaming in Context
  • Author : Garry Crawford,Victoria K Gosling,Ben Light
  • Publisher : Routledge
  • Release Date : 2013-03-01
  • Total pages : 320
  • ISBN : 1598847058
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Summary : There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the movie and music sectors as a major leisure industry and pastime. The significance of video games within our everyday lives has certainly been increased and shaped by ...

The First 20 Hours

The First 20 Hours
  • Author : Josh Kaufman
  • Publisher : Penguin
  • Release Date : 2013-06-13
  • Total pages : 288
  • ISBN : 1598847058
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Summary : Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you ...